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BASIC ARTIFACTS - ANCIENT OF WONDERS

Primary shop for early game items that can be combined into stronger ones.

  • Mysterious Orb - Increases the hero's mana regeneration by 80%.

  • Health Gem - Increases the hero's current health by 150 points.

  • Mana Gem - Increases the hero's current mana by 100 points.

  • Psychic Headband - Increases all three attributes by 2. Grants 30% chance to reduce 20 points of physical damage. Cannot be stacked with itself or other physical damage blocking items.

  • Guardian Ring - Increases the hero's armor by 4 points.

  • Cloak of the Seer - Grants 13% chance to avoid an incoming attack, ignoring its damage entirely. True Strike attacks will still damage. Cannot be stacked with itself or other evasion items.

  • Vampiric Necklace -  Lifesteal Attack (non-stacking attack morpher) - Restores health on each attack based on 23% of the damage dealt. Cannot be stacked with other lifesteal sources or itself.

  • Shamanic Totem - Reduces 25% of the magic damage received. Cannot be stacked with itself or other forms of magic resistance.

  • Perchament of the Priest - Increases health regeneration per second by +2 points.

  • Claws of Attack - Increases the hero's attack damage by 12 points.

  • Amulet of the Swift - Increases the hero's movement by 30 and attack speed by 10%. The movement bonus can be fully stacked with itself or other forms of speed boosters.

  • Attribute Booster - Increases all three attributes by 5 points.

CONSUMABLES - VOODOO LOUNGE

Charged items can be found here. They help your hero survive on the lane and can be used as materials to get stronger items.

  • Hunting Axe - Grants 30 charges of +25 attack damage. A charge is lost when the attack lands on an enemy.

  • Dust of Revelation - Reveals all invisible foes within 750 radius for 4 seconds. Has 3 charges, each having a 15 seconds cooldown.

  • Guardian Buckler - Grants 30 charges of +15 armor. A charge is lost when an enemy attack lands on your hero.

  • Lightning Shard - Can be used to cast Chain Lightning, dealing 100 magic damage to 4 enemy targets closed to each other. Has 8 charges, each having a 12 seconds cooldown.

  • Jar of Termites - Can be used to decrease the armor of an enemy building by 10 points for 30 seconds. Has 2 charges, each having a 15 seconds cooldown.

  • Bones of Silence - Can be used to silence all enemies in the target area for 2.50 seconds, disabling their spellcasting for the duration. Has 2 charges, each having a 12 seconds cooldown.

  • Town Portal Scroll - Can be used to teleport near an allied structure after 3 seconds of channel. Has a 50 seconds cooldown and it's shared with the Transportation Boots (advanced artifacts).

  • Potion of Mana - Can be used to restore 150 mana points. Has 2 charges, each having a cooldown of 7 seconds.

  • Potion of Healing - Can be used to restore 150 health points. Has 2 charges, each having a cooldown of 7 seconds.

  • Wards of Sight - Can be used to place a ward that reveals 1600 radius around the placed location for the next 2 seconds or until it is destroyed. Reveals invisible enemies. Has 2 charges.

  • Wand of Dispel - Can be used to remove all buffs and debuffs from all units and heroes detected in the target area. Has a cooldown of 30 seconds.

  • Vampiric Potion - Once activated, grants 20% additional Lifesteal until you die. Has 2 Charges. If the hero does not have any Lifestealing items, the buff acts as a 20% standalone Lifesteal. Cannot be stacked with another activation.

ADVANCED ARTIFACTS - HUNTERS HALL

First tier of stronger items. They can be obtained by combining basic and consumable items.

  • Transportation Boots - Increases the hero's movement by 35 and attack speed by 15%. Can be used to teleport near an allied structure after 3 seconds of channel. Shares a 50 seconds cooldown with the Town Portal Scroll.
    *components*
    - Amulet of the Swift (basic artifacts) + Town Portal Scroll (consumables)

  • Sphere of Energy - Grants +85% mana regeneration; +15% attack speed; +35 movement speed;  Lifesteal Attack (non-stacking attack morpher) - Restores health on each attack based on 30% of the damage dealt. Cannot be stacked with other lifesteal sources or itself.
    *components* - Mysterious Orb (basic artifacts) + Amulet of the Swift (basic artifacts) + Vampiric Necklace (basic artifacts)

  • Psychic Helmet - Grants +250 health; +2 all attributes; blocks 25 points of physical damage. The damage block cannot be stacked with itself or other physical damage blocking items.
    *components* - Health Gem (basic artifacts) + Psychic Headband (basic artifacts)

  • Warrior Gem - Grants +200 health; +200 mana; +4 armor.
    *components* - Health Gem (basic artifacts) + Mana Gem (basic artifacts) + Guardian Ring (basic artifacts)

  • Void Ring - Grants +6 armor; +6 Strength; +6 Agility; +6 Intelligence.
    *components* - Guardian Ring (basic artifacts) + Attribute Booster (basic artifacts)

  • Vial of Eternal Regeneration - Can be used to restore 250 health and mana to the hero after 5 seconds of its activation. If the hero is damaged during this time, the healing is stopped prematurely. Has a cooldown of 15 seconds.
    *components* - Potion of Healing (consumables) + Potion of Mana (consumables)

  • Hierarch Seal - Grants +25% magic damage reduction; +5 health regeneration; +2 points to all attributes; 55% chance to reduce 20 points of physical damage. The magic resistance and physical damage block cannot be stacked with bonuses of their own type.
    *components*
    - Psychic Headband (basic artifacts) + Perchament of the Priest (basic artifacts) + Shamanic Totem (basic artifacts)

  • Enigmatic Orb - Grants +200 mana; +240% mana regeneration.
    *components* - Mana Gem (basic artifacts) + Mysterious Orb (basic artifacts)

  • Assault Knuckles - Grants +20 attack damage; +7 Strength; +7 Agility; +7 Intelligence; 13% chance to avoid an incoming attack, ignoring its damage entirely. True Strike attacks will still damage. The evasion chance cannot be stacked with other evasion bonuses.
    *components* - Claws of Attack (basic artifacts) + Attribute Booster (basic artifacts) + Cloak of the Seer (basic artifacts)

  • Perchament of the Monarch - Grants +250 health; +7 health regeneration.
    *components* - Health Gem (basic artifacts) + Perchament of the Priest (basic artifacts)

  • Monster Slayer - Grants 60 mutual charges of +25 attack damage and +15 armor. A charge is either consumed when your hero lands an attack on an enemy, or when an enemy attack lands on your hero.
    *components* - Hunting Axe (consumables) + Guardian Buckler (consumables)

  • Lightning Spirit - Grants +20 attack damage; +8 armor; Lightning Attack (stacking attack morpher) -  Each attack has 14% chance to shock all enemies within 650 radius, dealing 100 irreducible damage to each.
    *components* - Lightning Shard (consumables) + Guardian Ring (basic artifacts) + Claws of Attack (basic artifacts)

FORGED ARTIFACTS - WAR MILL

Second tier of stronger items. They can be obtained by combining basic artifacts, consumables and even advanced artifacts.

  • Wound Swiper - Grants +9 Agility; +9 Strength; +9 Intelligence; +9 armor; +18 attack damage; grants 18% chance to deal 70% bonus damage on attack; Melee Lifesteal (stacking attack morpher) - Grants 30% lifesteal to melee heroes only.
    *components* - Void Ring (advanced artifacts) + Claws of Attack (basic artifacts)

  • Void Beacon - Grants +200 mana points; +240% mana regeneration; +8 Agility; +8 Strength; +8 Intelligence; Refunds 20 mana points whenever you use an active hero ability or active item ability.
    *components* - Enigmatic Orb (advanced artifacts) + Void Ring (advanced artifacts)

  • Venom Trident - Removes the charged base bonuses from Monster Slayer and grants permanent +40 attack damage and +20 armor; Poison Attack (non-stacking attack morpher) - Causes each physical attack to apply poison for 3 seconds, dealing 30 magic damage each second.
    *components* - Monster Slayer (advanced artifacts) + Claws of Attack (basic artifacts) + Guardian Ring (basic artifacts)

  • Scarab Totem - Grants +35% magic damage reduction; reduces the armor of all enemies within 750 radius by 10 points; Grants the Scarab Storm (active) - Restores 300 mana to the hero, dispels and grants it complete immunity to magic damage and buffs for 5 seconds but silences it and reduces attacks to zero damage. Deals 40 area magic DPS. Has a cooldown of 40 seconds.
    *components* - Jar of Termites (consumables) + Shamanic Totem (basic artifacts) + Mana Potion (consumables)

  • Tome of the Battlemage - Grants +300 mana points; increases the mana regeneration of the hero and all allies within 750 radius by 12 points.  Cannot be stacked with itself.
    *components* - Mana Gem (basic artifacts) + Enigmatic Orb (advanced artifacts)

  • Revitalizer Shard - Grants +300 health; +300 mana; increases the armor of the hero and all allies within 750 radius by 8; can be used to restore 250 health and mana to all allies within 750 radius. Has a cooldown of 40 seconds.
    *components* - Warrior Gem (advanced artifacts) + Vial of Eternal Regeneration (advanced artifacts)

  • Helm of the Legion - Grants +7 health regeneration; +5 points to all attributes; blocks 40 points of physical damage either from attacks or abilities; +700 health points. The physical damage block cannot be stacked with bonuses of the same type.
    *components* - Psychic Helmet (advanced artifacts) + Perchament of the Monarch (advanced artifacts)

  • Electric Staff - Grants +240% mana regeneration; +25% magic damage reduction; can be used to shock 4 enemy targets, dealing 200 magic damage per foe.  Has a cooldown of 22 seconds.
    *components* - Lightning Shard (consumables) + Shamanic Totem (basic artifacts) + Mysterious Orb (basic artifacts)

  • Monarch Knuckles - Grants +30 attack damage; +250 health; +10 Agility; +10 Strength; +10 Intelligence; +7 health regeneration; +18% Evasion. Evasion cannot be stacked with itself or other forms of Evasion.
    *components* - Assault Knuckles (advanced artifacts) + Perchament of the Monarch (advanced artifacts).

  • Vampire Gauntlet - Grants +50% attack speed; +50 movement speed; +130% mana regeneration; +30 attack damage.  Lifesteal Attack (non-stacking attack morpher) - Restores health on each attack based on 42% of the damage dealt. Cannot be stacked with other lifesteal sources or itself.
    *components* - Sphere of Energy (advanced artifacts) + Claws of Attack (basic artifacts)

  • Scepter of Purity - Grants +95% mana regeneration; shocks all enemies within 750 radius every 7 seconds, dealing 120 magic damage; can be used to launch a bouncing bolt of energy that dispels enemies and allies. Has a cooldown of 40 seconds.
    *components* - Wand of Dispel (consumables) + Lightning Shard (consumables) + Mysterious Orb (basic artifacts)

  • Tome of the Cardinal - Grants +400 health; increases the health regeneration of the hero and all allies within 750 radius, restoring 8 HP each second.
    *components* - Perchament of the Monarch (forged artifacts) ) + Health Gem (basic artifacts)

JUNGLE STASH - ZIGGURAT

Relatively stronger items that have higher cost but grant stronger items when combined with other items.

  • Talisman of Conjuration - Increases Strength; Intelligence and Agility by 6. Amplifies the damage dealt by 40% for particular abilities. Check their description. Grants the Energy Preservation passive ability,  casting spells or using active items will restore the hero' health and mana by 40. WARNING - Toggleable abilities or with no cooldown cannot proc the healing!

  • Obsidian Stone - Increases Agility, Strength and Intelligence by 10 and causes each attack to reduce 4 armor points for 3 seconds. The amount cannot be stacked. Multiple Obsidian Stones do not increase the reduction amount.

  • Idol of Stone - Increases Agility, Strength and Intelligence by 4 and grants 15% chance to completely block a physical damage instance either from attacks or abilities. Can block attacks with True Strike.

  • Warrior Beer - Increases Strength by 10 and restores 75 health whenever the hero casts an ability or uses an active item. Cannot be stacked with itself, only with its upgraded form.
    WARNING - Toggleable abilities or with no cooldown cannot proc the healing!

  • Tidal Spirit - Increases Intelligence by 10 and causes single targeted spells, including items, to deal 60 magic damage bonus. Cannot be stacked with itself, only with its upgraded forms.

  • Thorium Halberd - Increases the hero attack damage by 10 and causes each attack to burn 15 mana points and deal bonus damage equal to the amount.

  • Drums of Fortitude - Increases Agility by 10 and grants an aura that increases movement and attack speed by 20% for the hero and allies within 750 radius. Cannot be stacked with itself!

  • Blood Scarf - Increases armor by 8 and causes 40% of the melee physical damage received from attacks to be reflected back to the attacker. Canonot be stacked with itself or with Avatar of Blood.

  • Azure Meteorite - Grants +250 health and mana and passively reduces attack damage by 25% of all enemies within 750 radius. Cannot be stacked with itself!

  • Icecap Wand - Deals 15 magic DPS to all enemies within 750 radius. The DPS cannot be stacked! Can be used to blast an enemy target, dealing 220 damage to it and 100 magic damage to those around it. All affected targets are slowed by 50% for 1.20 seconds. Has a cooldown of 18 seconds.

  • Grave Mural - Reduces the movement of all enemies within 750 radius by 20%. Haunting spirits are released when the hero dies, dealing 250 magic damage to all enemies within 1000 radius.

  • Garnet Rod - Increases attack speed by 30% and restores 20 health and mana per each kill done by physical attacks. Can be stacked with itself.

MYSTIC FORGE - ARCANE SANCTUM

Third tier of stronger items. They can be obtained by combining basic artifacts, consumables, advanced or forged artifacts.

  • Voidfire Urn - Increases Agility, Strength and armor by 10 points, and Intelligence by 16 points; Grants the Blaze Touch (passive) which causes single targeted spells, including items, to deal 100 irreducible damage bonus. Can be stacked with Tidal Spirit. Grants the Arcane Amplification (active) - Debuffs the target enemy, causing the next instance of magic damage received by it to be amplified by 300. The curse reduces the target's Magic Resistance by 25% and lasts 15 seconds or until the damage amplification cap is reached. Has a cooldown of 30 seconds.
    *components* - Void Ring (advanced artifacts) + Tidal Spirit (jungle stash)

  • Water Diadem - Increases Intelligence by 12 points; Grants the Volatile Tide (passive) which causes single targeted spells, including items, to unleash a chain of water explosions on 4 enemies, dealing 80 magic damage to each.  Cannot be stacked with itself!
    *components* - Tidal Spirit (jungle stash) + Lightning Shard (consumables)

  • Glow Butterfly - Increases attack damage and Agility by 15 points; Increases movement and attack speed by 25% for the hero and all allies within 750 radius. The speed aura cannot be stacked with itself! Grants:
    Glow Blast (stacks with attack morphers) - 12% chance per attack to stun the foe in place for 0.80 seconds and deal 90 bonus magic damage to it.
    *components* - Claws of Attack (basic artifacts) + Drums of Fortitude (jungle stash)

  • Idol of Titanium - Grants the Titanium Barrier (passive) which provides 25% chance to completely block a physical damage instance either from attacks or abilities. Can block attacks with True Strike. Cannot be stacked with other physical damage blockers! Increases all three attributes by 13 points and health by 600.
    *components* - Idol of Stone (jungle stash) + Psychic Helmet (advanced artifacts)

  • Hyper Crown  - Blocks 35 points of physical damage. Cannot be stacked with another physical damage reduction item! Increases health by 500 points and all attributes by 5 points; All incoming magic damage is reduced by 45%. Cannot be stacked with another magic damage reduction item! Grants the Hyper Shield (active) - The hero gains +100 armor and prevents enemy targeted spells to be cast on him/her for 5 seconds. Whenever a spell is stopped, the hero restores 100 health. Dispellable. Has a cooldown of 45 seconds.
    *components* - Psychic Helmet (advanced artifacts) + Shamanic Totem (basic artifacts)

  • Cloak of the Underlord - Grants the Superior Armor Corruption (passive) which causes each attack to reduce 10 armor points for 5 seconds. Cannot be stacked with itself but can be stacked with Obsidian Stone; Increases Agility, Strength, Intelligence and attack damage by 17 points.
    *components* - Claws of Attack (basic artifacts) + Obsidian Stone (jungle stash)

  • Beastmaster's Greaves - Increases attack speed and movement by 60%. Grants the Portal Transportation (active) which allows the hero to target an allied structure to teleport near it after 3 seconds channeled. Stuns, roots or knockbacks will instantly stop the teleport channel. Has a 50 seconds cooldown and it is shared with the cooldown of Town Portal Scroll and Transportation Boots!
    *components* - Amulet of the Swift (basic artifacts) + Transportation Boots (advanced artifacts)

  • Chaos Meteorite - Increases the hero's health and mana by 400 points and all three attributes by 10 points; Grants an aura that reduces the attack damage by 25% of all enemies within 750 radius. Cannot be stacked with itself or with Azure Meteorite.
    *components* - Attribute Booster (basic artifacts) + Azure Meteorite (jungle stash)

  • Avatar of Frost - Increases all three attributes by 10 points; Grants the Ice Blessing (passive) which deals 15 magic DPS to all enemies within 750 radius. The DPS cannot be stacked! Grants the Mega Frost Blast (active) which blasts an enemy target, dealing 350 damage to it and 200 AoE magic damage. Slows by 50% for 2 seconds. Has a cooldown of 45 seconds.
    *components* - Icecap Wand (jungle stash) + Attribute Booster (basic artifacts)

  • Dagger of Vibrations - Increases Strength by 12 points. Grants the True Strike (non-stacking attack morpher), each attack ignores the Evasion of the hit target and also deals 20 bonus damage. Blocks Jabbz' Empowered Arsenal multishot. Grants the Vibrating Pulse (passive), restores 85 health whenever the hero casts an ability or uses an active item. Cannot be stacked with itself, only with Warrior Beer.
    *components* - Warrior Beer (jungle stash) + Claws of Attack (basic artifacts)
    WARNING - Toggleable abilities or with no cooldown cannot proc the healing!

  • Lightning Mauler - Increases attack damage by 30 and armor by 10; Grants Damage Reflection (passive) which causes 40% of the melee physical damage received from attacks to be reflected back to the attacker. Cannot be stacked with itself or with Blood Scarf. Grants the Lightning Attack (stacking attack morpher) - Each attack has 16% chance to shock all enemies within 850 radius, dealing 100 irreducible damage to each.

    *components* - Blood Scarf (jungle stash) + Lightning Spirit (advanced artifacts)

  • Arcanite Halberd - Increases attack damage and attack speed by 35. Grants the Essence Drain (passive) which restores 30 health and mana per each kill done by physical attacks. Can be stacked with itself or Garnet Rod. Grants the Mana Burn Attack (passive) which burns 25 mana points on each attack and deals bonus damage equal to the amount. Cannot be stacked with itself or with Thorium Halberd.
    *components* - Thorium Halberd (jungle stash) + Garnet Rod (jungle stash)

FORGOTTEN TOMB

A set of extremely potent magic items that can be directly purchased but they cost 25 Crystals each.

  • Bracer of the Dawn - Golden Fee (passive) -  Whenever an enemy targets you with a spell, you gain +100 gold and 2x all of your attributes are dealt as irreducible damage to it. Cannot be stacked!

  • Crystallized Rod - Crystallized Reagent (passive) - Casting an ability, emits a blast of ice that deals 140 area magic damage and restores 70 mana points. Warning: Cannot be triggered by abilities with no cooldown or toggleable ones.

  • Tiki Blink - Blink (active) - Allows the hero to teleport up to 1200 range towards the targeted direction, avoiding incoming projectiles upon initial cast. Has a cooldown of 12 seconds.

  • Kandramon - Frost Shock (stacking attack morpher) -  30% chance on each attack to apply 140 irreducible damage on all enemies within 600 radius.

  • Lamb Token - Hex (active) - Targets an enemy, turning it into a helpless critter for 4 seconds. In this state, it moves slower by 65%, cannot attack, cast spells or use any item. Has a cooldown of 45 seconds.

  • Lithium Shield - Unbreakable Lithium (active) - Powers up the hero armor by 100 bonus points and prevents enemy targeted spells to be cast on you for 5 seconds. Whenever a spell is stopped during this time, the hero restores 100 health. Lithium Shield can be dispelled. Has a cooldown of 45 seconds.

  • Rose of Ghosts - Ethereal Curse (active) - Turns the targeted enemy into a ghost for 4 seconds, slowing it by 35% and disarming it. Ghosted targets can only be damaged by spells that deal magic damage. Incoming spell damage is increased by 35%.  Has a cooldown of 45 seconds.

  • Goldenspark Sword -  Radiant Attack (non-stacking attack morpher) - Causes each attack to restore health based on 60% of the damage dealt by the hero.

  • Phoenix Claw - Searing Claw (passive) -  Continuously emits a fire stream every second to an enemy within 750 radius, dealing 80 magic damage. Cannot be stacked.

  • Quantum Core - Quantum Breaker (passive) -  Instantly removes universal stun or slow effects if an enemy initiates an attack on you or cast a spell while you are affected.

  • Mirror Link - Healing Aura (passive) - 40 bonus health regeneration friendly aura wtih 750 range every 2 seconds. Cannot be stacked with itself.

  • Ultraspeed Mask - Valor Aura (passive) - Friendly aura that increases the current attack damage of all allies within 750 radius by 55%. Cannot be stacked with itself.
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