Strength Heroes
Heroes based on Strength have higher health regeneration and last longer in combat. Their abilities are either based on semi-nuking damaging spells or durability boosting spells.
Drenag is a melee Strength durable semi-carry born from the convergence of druids, forged to defend the forests and crush those who defile nature. With overwhelming physical power and primal energy at his command, he dominates close combat through resilience and crushing blows. With Tangle Party, Drenag entangles enemies in thick vines, slowing them and dealing universal damage based on their maximum health, making it especially punishing against durable foes. Sonic Bark restores his health and dispels negative effects, empowering his next movement command into a long-range dash that allows him to engage or reposition aggressively. Through Drenag’s Punch, he delivers a heavy melee strike that deals magic damage and distributes it to all enemies affected by Tangle Party, creating powerful synergy in clustered fights. When unleashing Forest Bloom, Drenag releases a wide stream of detonating natural energy that deals magic damage and slows enemies caught within. An intermediate-difficulty hero, Drenag excels at frontline durability, area disruption, and chaining his abilities together to overwhelm enemies with relentless, nature-infused force.
Reelvo is a melee Strength durable disabler who combines demonic presence with ruthless goblin engineering, crushing his enemies through brutal machinery and arcane firepower. Though feared for his former appearance, his true allegiance lies with calculated destruction, charging headfirst into battle without hesitation. With Overdrive Charges, Reelvo unleashes volatile energy that hurls his target into the air before spreading to nearby enemies, dealing area magic damage and disrupting clustered formations. Arcane Chainsaw tears into a chosen foe, knocking them back while disarming and slowing them, making it a powerful tool for isolating priority targets. His passive ability, Engine Upgrade, increases his armor and empowers Arcane Chainsaw to deal additional damage based on his Strength, reinforcing his frontline durability. When activating Loop Furnace, Reelvo emits continuous streams of flame that deal area magic damage to all enemies around him, turning his presence into a zone of relentless heat and pressure. Easy to play yet oppressive in close combat, Reelvo excels at heavy crowd control, sustained area damage, and anchoring fights with mechanical brutality.
Marvin is a melee Strength initiator who commands the crushing force of the ocean, charging into battle with unstoppable tidal momentum. Disturbed from the depths by the chaos of war, he now surges across the battlefield, drowning his enemies beneath enchanted waves. With Tidal Outburst, Marvin rides a tidal wave toward a targeted foe, dealing magic damage on impact and initiating fights with explosive force. Augmenting Scales fortifies him with increased health regeneration and armor, reinforcing his role as a durable frontline presence. Through Coral Speed, he gains a powerful burst of movement speed while reducing both incoming and existing slow effects, allowing him to chase or reposition with ease. When activating Home Sweet Home, Marvin summons rising waters from the seafloor, gaining maximum movement speed and immunity to slows while damaging and drowning enemies caught within. Easy to play yet formidable in engagement, Marvin excels at aggressive initiations, sustained durability, and overwhelming foes with relentless oceanic pressure.
Onni and Oggi are a melee Strength durable crowd-controller duo who combine brute force with volatile arcane power, defying the primitive reputation of Stonemaul Magi. As a rare and long-forgotten breed of Ogre Magi, they wield fire and enchantments with terrifying effectiveness, crushing enemies through both raw strength and explosive magic. With The Gauntler, the twins hurl a fiery hook that drags an enemy through allied units, dealing area magic damage along its path and disrupting enemy positioning. Crimson Bomb tosses an unstable vial of fire that detonates on impact, dealing area magic damage and slowing foes caught in the blast. Through Magi Runa, they enchant the battlefield to reveal invisible enemies while granting mass Bloodlust to allies, empowering their team for aggressive engagements. When casting Magi Wrath, Onni and Oggi deliver a crushing melee spell that knocks back the target and deals universal damage based on their Intelligence, blending brute force with arcane devastation. Easy to play yet brutally effective, the twin Magi excel at initiation, team empowerment, and overwhelming enemies with fiery crowd control and relentless pressure.
Falwoon is a melee Strength assassin-initiator who serves the Scourge with ruthless precision, leading assaults and striking fear into unprepared enemies. Tasked with infiltrating the Nadrex Temple to seize its core pylon, he relies on explosive engages, mana destruction, and relentless crowd control to dismantle opposition. With Phantasma, Falwoon charges toward a target, binding nearby enemies along his path before crashing into his foe with damage based on his Strength, making it a powerful initiation tool. Energy Burner passively enhances his attacks to burn mana and deal bonus damage, applying even through his illusions, allowing him to cripple spell-dependent enemies. Through Warpstrike, he leaps onto a target, silencing them and dealing universal damage based on his Strength, ensuring priority threats are quickly neutralized. When activating Hyperbasher of Death, Falwoon gains a massive speed boost while each of his attacks repeatedly stuns and deals bonus magic damage, turning him into an unstoppable executioner. An intermediate-difficulty hero, Falwoon excels at aggressive initiations, mana control, and locking down enemies through relentless melee pressure and devastating burst combos.
Jackson is a melee Strength nuker and quick initiator who channels the fury of the seas to crush his enemies in relentless naval assaults. The sole survivor of a devastating maelstrom, he now fights as the Justice Admiral, infusing water magic into his strikes and unleashing spectral ships upon those who defy him. With Torrent Blade, Jackson delivers a targeted area melee strike infused with water magic, dealing magic damage and slowing enemies caught in its wake. Sea Striker propels him forward in a powerful charge, damaging and slowing foes in the targeted area, making it a strong initiation tool. Through Admiral Onboard, he summons his Ghostship to travel great distances, crashing through enemies and dealing area magic damage along its path. When invoking Ancestral Pact, Jackson refreshes the cooldowns of his spells and active items, enabling devastating back-to-back combos at the cost of taking increased damage for a short duration. An intermediate-difficulty hero, Jackson excels at explosive engages, spell chaining, and overwhelming enemies with relentless tidal aggression and fearless frontline pressure.
Pixel is a melee Strength nuker forged from arcane machinery and living essence, embodying both soul and construct in perfect fusion. Created to safeguard nature and preserve balance between magical dimensions, he stands as a relentless guardian—willing to overload his own core if it means protecting the world. With Magnoconduction, Pixel releases bouncing arcane energy rays that leap between enemies, dealing magic damage across multiple targets. Phaser Spark sends him into a rotating discharge, continuously firing magic waves in all directions and pressuring nearby foes. Through Sentinel Satellite, he fortifies his defenses with a heavy armor boost while causing Phaser Spark to restore health when cast, enhancing both his durability and sustain. When activating Diffused Shockdown, Pixel briefly disassembles, ignoring physical damage and converting incoming magic damage into health before reassembling in a powerful magic explosion. Easy to play yet resilient in combat, Pixel excels at sustained area damage, frontline durability, and explosive counter-engagements through arcane-powered self-detonation.
Chaos is a melee Strength assassin who channels stellar energy through his enchanted lantern, striking down enemies under the guidance of moon and stars. A wandering warrior bound to celestial forces, he blends mobility, sustain, and burst damage to eliminate targets with precise, star-forged fury. With Three Lantern Strikes, Chaos dashes toward a target and lands three rapid blows with his magic lantern, dealing physical damage and healing based on his Strength, making it a lethal dueling tool. Primal Form allows him to toggle into a spiritual state, granting bonus health regeneration and enhancing his survivability in extended fights. Through Fatal Attraction, he links himself to a target, damaging them before teleporting to their location, enabling aggressive engages and relentless pursuit. When unleashing Stellar Presence, Chaos releases star energy toward up to eight visible enemies within range, dealing heavy physical damage and punishing clustered foes. A hard-difficulty semi-carry, Chaos excels at swift assassinations, sustained melee combat, and overwhelming enemies with celestial-infused aggression.
Charox is a melee Strength durable semi-carry who blends surprising mobility with crushing icy force, turning adorable charm into battlefield devastation. Beneath his playful exterior lies a relentless bruiser who smashes enemies into frozen ruin while empowering his allies with chilling resolve. With Boulder Strike, Charox rolls toward a targeted point, dealing area magic damage upon impact and disrupting clustered foes. Chilled Pulse releases a frosty wave around him that increases allied attack damage while reducing enemy attack damage and slowing them, shifting the momentum of close combat in his team’s favor. Through Opposition Force, he knocks back a target, dealing magic damage and healing himself based on his Strength, reinforcing his frontline durability. When activating Reversed Icecap, Charox launches himself backward into the air, raining down icebolts that deal sustained area magic damage and punish enemies who remain in range. An intermediate-difficulty hero, Charox excels at disruptive engages, team-oriented empowerment, and sustained melee pressure through relentless icy aggression.
Naeegor is a melee Strength nuker who commands tectonic force with overwhelming physical might, crushing enemies beneath seismic shockwaves and volcanic fury. An elderly warrior risen from the depths of Mulgore, he enters battle with unshakable resolve, reshaping the terrain and his opponents alike. With Geoaxe, Naeegor’s attacks strike with devastating force, passively dealing double his attack damage and turning every blow into a crushing impact. Geofield summons volcanic turmoil around him, dealing magic damage to enemies nearby or caught within its unstable ground. Through Improved Ground Control, he passively increases his attack damage and amplifies the magic damage dealt by Geofield, reinforcing his role as a relentless frontline threat. When activating Destructosurfer, Naeegor surfs across the earth itself, tearing through the environment and damaging enemies along his path with unstoppable momentum. Easy to play yet brutally effective, Naeegor excels at sustained melee pressure, terrain-based damage, and overwhelming foes with raw seismic power.
Baron Jabbz is a short-ranged Strength carry who commands thunderous energy through his enchanted hammer, overwhelming enemies with relentless lightning-fueled assaults. As the leader of the surviving orcish horde within the Temple of Nadrex, he strikes with decisive force, crushing foes before they can mount a response. With Empowered Arsenal, Jabbz activates a self-healing surge that also grants multishot, allowing him to sustain through fights while pressuring multiple enemies at once. Storm Rage passively empowers his attacks to call down lightning bolts, dealing increased damage to closer targets and rewarding aggressive positioning. Through Thunder Markers, he applies an electric debuff that deals sustained magic damage over time, setting enemies up for devastating follow-ups. When activating Maelstrom, Jabbz gains bonus attack damage and detonates all active Thunder Markers, unleashing explosive bursts of magic damage across afflicted foes. Easy to play yet deadly in close combat, Baron Jabbz excels at sustained area damage, lightning-based burst combos, and leading the charge with unstoppable storm-driven aggression.
Maggronor is a melee Strength durable nuker who embodies the brutal might of the annihilans, marching into battle with overwhelming demonic resilience. Though initially indifferent to the conflict, the slaughter of his kin has driven him to Nadrex, where he seeks to crush his enemies through relentless sustain and fiery devastation. With Death Quasar, Maggronor unleashes a concentrated burst of magic damage that dispels his target and drastically slows their attack speed, crippling key threats. Demonogenesis surrounds him with looping demonic pulses that heal himself and nearby allies while slowing enemies caught within, reinforcing his frontline dominance. Through Lifeleech Aura, he passively restores health with each physical attack, and even Death Quasar benefits from this effect, amplifying his sustain during combat. When activating Thermal Overdrive, Maggronor sacrifices his own health to create a raging fountain of fire that deals sustained area magic damage, trading vitality for devastating battlefield control. An intermediate-difficulty hero, Maggronor excels at sustained melee pressure, demonic regeneration, and overwhelming enemies through relentless fire and life-draining aggression.
Orstor is a melee Strength durable semi-carry reborn through forbidden ice magic, wielding frost as both weapon and shield. With no memory of his former life, he is driven only by an instinct to dominate the battlefield—kneeling his enemies before freezing them where they stand. With Azure Runeblade, Orstor emanates chilling power that slows the attack speed of nearby enemies while releasing multiple bursts of frost, dealing area magic damage based on his Strength. Armor-Shattering Ice passively empowers his strikes to ignore armor and evasion while dealing bonus magic damage, ensuring no defense can withstand his relentless assault. Through Supression, he instantly dispels harmful effects and gains brief invulnerability, allowing him to outplay opponents in critical moments. When unleashing Polar Plague, Orstor sends forth an expanding chain of frost that grows more potent the more damage it inflicts, overwhelming enemies caught in prolonged combat. An intermediate-difficulty hero, Orstor excels at armor-piercing melee pressure, frost-based area damage, and enduring frontline engagements through icy resilience and calculated bursts.
Stitches is a melee Strength durable nuker driven by insatiable hunger, roaming the lands in search of flesh to tear apart and consume. Fueled by rage and decay, he turns corpses and carnage into weapons, overwhelming his enemies with toxic presence and brutal close-quarters attacks. With Noxious Cloud, Stitches releases a corrosive vapor that reduces nearby enemies’ armor and deals sustained magic damage, while empowering his Ground Blighter for greater devastation. Ground Blighter launches him into an enemy, dealing physical damage and leaving behind volatile energy that explodes for magic damage. Through The Cleaver, he viciously slices a target and nearby foes, dealing magic damage and massively slowing them for a brief moment, making escape nearly impossible. When casting Gobble Up, Stitches devours an enemy creep, restoring his health and storing the corpse within himself to later unleash through his explosive arsenal. Easy to play yet terrifying up close, Stitches excels at sustained frontline pressure, armor shredding, and turning fallen bodies into fuel for relentless, gruesome destruction.
Blanka is a melee Strength durable initiator who rises from the depths of the Crystal Prison to crush his enemies with tidal force and freezing confinement. Once the relentless jailor beneath the seas of Nadrex, he now storms the battlefield with his massive anchor, trapping foes in ice and punishing them without mercy. With Geyser Burst, Blanka summons an unstable eruption that damages and slows enemies around it, disrupting formations and setting up engagements. Debilitate delivers a crushing melee strike that silences the target and applies multiple bursts of magic damage, crippling key threats in close combat. Through Depths Fury, he unleashes a deafening roar that calls forth tentacles from below, immobilizing enemies and dealing sustained magic damage, locking them in place for follow-up devastation. When casting Crystal Prison, Blanka slams the ground to create an expanding ring of crystal blocks, trapping enemies inside and isolating them from escape. Easy to play yet oppressive in team fights, Blanka excels at initiation, crowd control, and dominating close-range battles through relentless pressure and icy confinement.
Zayron is a melee Strength initiator and carry who dominates the battlefield alongside his enslaved Spirit Wolves, overwhelming enemies through relentless physical pressure. A fearless rider who has bent the Spirit Plane to his will, he charges into combat with a savage pack at his command, crushing foes through brute force and coordinated assaults. With Canine Genesis, Zayron generates Spirit Wolves around him that deal physical damage and slow nearby enemies, establishing immediate zone control. Power Strike delivers a heavy blow based on his Strength while summoning a stronger Spirit Wolf, reinforcing both his burst damage and summoned presence. Through Wolf Claw, he rends an enemy’s defenses by reducing their armor and dealing physical damage based on Strength, amplifying his sustained melee pressure. When activating Spirit Portal, Zayron opens a gateway that continuously spawns Spirit Wolves and slows nearby enemies, turning the battlefield into a relentless hunting ground. Easy to play yet brutally effective, Zayron excels at aggressive engagements, armor shredding, and overwhelming opponents with sheer numbers and primal Strength.
Noelhd is a melee Strength durable semi-carry who channels disciplined holy power to punish the wicked and protect the innocent. Though never the boldest of paladins in training, he has proven time and again that when danger rises, his judgment is swift, relentless, and unwavering. With Omen of Fortitude, Noelhd fortifies himself with bonus armor while radiating area magic damage over time, turning defense into offensive pressure. Judgement strikes a foe with holy force, dealing magic damage, healing Noelhd, and slowing the target to maintain control in close combat. Through Holy Flame, he delivers a crushing melee blow that deals magic damage based on his Strength, stuns the enemy, and dispels them, making it a powerful dueling and utility tool. When invoking Divine Penitence, Noelhd binds surrounding enemies in chains of light, rooting them in place while dealing sustained magic damage and slowing them afterward. An intermediate-difficulty hero, Noelhd excels at frontline durability, sustained holy damage, and locking down enemies through disciplined, righteous control.
Blacksmith is a melee Strength durable semi-carry driven by vengeance, marching toward Nadrex with unyielding resolve after the Undead ravaged his homeland. Hardened by loss and fueled by fury, he channels radiant forge-energy into crushing blows that shatter armor and spirits alike. With Nemesis Flare, Blacksmith releases a circular burst of energy that deals area magic damage while boosting his health regeneration, reinforcing his frontline endurance. Solar Binding cripples a target’s attack speed, massively reduces their armor, and deals universal damage based on his Strength, making it devastating against high-priority foes. Through Luminosity, his attacks are passively empowered to deal bonus magic damage and stun enemies, while also granting him increased attack damage for sustained melee dominance. When activating Ironforge Strength, Blacksmith restores health based on his Strength and gains a powerful cleaving attack, allowing him to carve through multiple enemies at once. Easy to play yet relentless in combat, Blacksmith excels at armor shredding, sustained melee pressure, and standing firm in the thick of battle until vengeance is fulfilled.
Glowstone is a melee Strength durable semi-carry who disguises overwhelming power behind a calm and grounded presence. Seemingly slow and peaceful, he lures enemies into underestimating him before unleashing crushing rune-infused blows that reshape the battlefield in his favor. With Rubick Runes, Glowstone carves a line of magical inscriptions that damage and stun enemies while forming an impassable wall, controlling space and cutting off escape routes. Fury Strikes delivers a close-range stun followed by repeated universal-damage attacks, finishing with a powerful final blow and slowing nearby enemies to maintain pressure. Through Glyph Focus, he restores health based on his Strength and emits a damaging blast to enemies slowed near Fury Strikes, reinforcing his sustain and combo potential. When casting Detonating Echo, Glowstone hurls a massive orb of rune energy that slows enemies before detonating, dealing heavy damage to all targets affected by slow effects. Easy to play yet deceptively formidable, Glowstone excels at area control, sustained melee punishment, and chaining his abilities to overwhelm even the toughest opponents.
Jeensi is a melee Strength initiator who commands the unforgiving power of the Frozen Tundra, charging into battle with relentless icy force. Crowned chieftain after surviving the brutal Trial of the Ice, he now seeks worthy opponents in Kalimdor, testing his strength against any who dare stand before him. With Incapacitate, Jeensi hurls a bolt of ice that freezes his target in place while burning their mana, crippling spell-dependent foes. Frozen Whirl surrounds him with rotating ice orbs that slow and damage enemies on contact, turning his presence into a chilling zone of control. Through Block Buster, he summons a massive iceberg that crashes into multiple enemies, slowing them and dealing damage based on his Strength, making it devastating in clustered engagements. When activating Arctic Warpstrike, Jeensi leaps onto a target, dispelling their beneficial buffs while cleansing himself of negative effects and dealing heavy Strength-based damage. An intermediate-difficulty hero, Jeensi excels at aggressive initiations, mana control, and overwhelming enemies with relentless tundra-forged power.
Savy is a melee Strength durable semi-carry who fights alongside his loyal ogre companion, combining cunning alchemy with brutal frontline aggression. Once sentenced to death, he carved his escape through blood and chaos, now roaming Nadrex with relentless determination and toxic fury. With Exotic Flay, Savy rains corrosive acid around a target point, dealing magic damage and interrupting enemies caught within, disrupting key spells and formations. Goblinbergh launches him toward a chosen area, creating an Exotic Flay upon landing while dispelling himself before departure, enabling both initiation and escape. Through Rage Morpher, his ogre companion enters a frenzy, gaining movement and attack speed while slowing nearby enemies, amplifying their close-combat dominance. When casting Venomtagram, Savy inscribes a poisonous hexagram upon a target, silencing them and dealing sustained magic damage, with increased potency if struck by Exotic Flay. Easy to play yet dangerous in coordinated combat, Savy excels at disruptive initiations, sustained toxic pressure, and overwhelming enemies through brutal synergy with his enraged ally.

