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Nadrexian Abilities

All heroes that fight in the Nadrex City have a deep connection with the magical energies within it, which grants them 2 innate abilities and 1 unlockable one.

Recall

Your hero channels energy 5 seconds then instantly returns to the allied base camp. 

Keep in mind that stuns and knockbacks will cancel the Recall.


The Recall does not have any cooldown and it's a good way to quickly retreat when needed or in danger.

Crystal Connection

Each time your hero casts a spell, it will restore 2 health and mana points. The amount is multiplied by the current number of Crystals you have.

Crystals are the second resources used in Nadrex, allowing heroes to empower the Crystal Connection passive ability. They can be obtained by destroying the lane towers and Faction Creeps Generating Structures or by killing certain Jungle Creeps that guard them.

Arcane Amplification - First Heroic Trait

Grants 14% chance when your hero casts a single targeted spell or an item under the same condition, to apply 0.75x Agility + Strength + Intelligence as bonus magic damage

Magic resistance will affect damage dealt by Arcane Thruster.

Goes through magic immunity!

Barrier Formation - Second Heroic Trait

Grants 14% chance when your hero is targeted by an enemy spell, to form a protective barrier for 5 seconds, increasing health regeneration by 6%, attack damage by 25% and armor by 8 points.

The bonuses cannot be stacked by multiple sources but the duration will be refreshed when it is reapplied.

The Buffer Tower

Located in the base, this enchanted tower provides up to 12 various buffs at the cost of gold and Crystals.

  • Agility Buff - Grants +2 permanent Agility for your hero.

  • Intelligence Buff - Grants +2 permanent Intelligence for your hero.

  • Strength Buff - Grants +2 permanent Strength for your hero.

  • Attack Speed Buff - Grants 45% attack speed until you die or it's dispelled from you. Cannot be stacked with itself!

  • Damage Buff (Team Buff) - Grants 45% attack damage to you and the entire team. The buff per each target until it dies or the buff it's dispelled from it. Cannot be stacked with itself!

  • Movement Speed Buff - Grants 50% movement speed until you die or it's dispelled from you. Cannot be stacked with itself!

  • Ghost Buff - Turns your hero into a ghost for 40 seconds or until the buff it's dispelled. The hero is unable to attack or be attacked in this form and moves faster by 25%.

  • Invisibility Buff - Grants invisibility to your hero until you attack or cast a spell.

  • Magic Barrier Buff - Grants a 250 magic absorption shield until you die or it's dispelled from you. Cannot be stacked with itself!

  • Union Buff (Team Buff) - Links your hero to all allied heroes on the map until only one remains alive or the buff gets dispelled, distributing 50% of incoming damage between all linked heroes. Cannot be stacked with itself!

  • Vampiric Buff - Grants 45% lifesteal to your attacks until you die or it's dispelled from you. Fully stacks with any attack morpher! Cannot be stacked with itself!

    • Mirror Image Buff - Replicates your hero into a Mirror Image that lasts 90 seconds. Created image takes double damage and deals 20% of the source' attack damage. Restocks in 20 seconds after being used.

    credits for the icons: 3DO - Ubisoft (Heroes of Might and Magic)

    credits for the icons: 3DO - Ubisoft (Heroes of Might and Magic)

    Untapped Nadrexian Power

    When your hero reaches level 15, it can unlock a permanent passive bonus that grants:

    +4 Strength points
    +4 Agility points
    +4 Intelligence points
    +4 Armor points
    +15% Attack Speed

    The ability will not occupy any of the hero abilities slots.

    Mystical Gems

    Throughout the middle and the top section of the map, 7 mystical gems can be found, each granting a special power.


    • Gold PowerUp - Grants +250 gold when picked up.

    • Diamond of Wisdom - Grants +2 permanent points to Agility; Strength and Intelligence when picked up.

    • Malachite of Nourishment - Restores 300 health and 150 mana to all nearby allies of the picking hero.

    • Jade of Speed - Grants double movement speed for 20 seconds.

    • Ruby of Health - Grants +150 permanent health when picked.

    • Emerald of Damage - Grants +50% attack damage for 20 seconds.

    • Opal of Summoning - Once picked up, it creates a Jungle Sidekick for the respective hero. Has 500 health, 27-33 Hero type attack damage and 10 Hero type armor. Lasts 30 seconds.


    All Gems have 2 minutes respawning time after being picked up.

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